Travel to 1860s London to stay in the empty home of a late great uncle, while serving as executrix of the estate.  A dark thriller with autumn tones, this short game mixes platforming and logic puzzles within a continuous narrative.


Please use headphones for the best experience.  Watch out for a small secret area in the game, just for fun.  Created in 24 days for Themed Horror Game Jam #9 - Halloween Edition.


All artwork, animation, programming, music, and fonts by me.  Helpful programming tutorials credited in-line.


Control option 1:

Movement: arrows (crouch and crouch-walk using down arrow)

Jump: C

Glide while in air (once enabled): X

Skip entire cutscene: S

Control option 2:

Movement: WASD (crouch and crouch-walk using S)

Jump: J

Glide while in air (once enabled): K

Skip entire cutscene: S

Development log

Comments

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(+1)

Beautiful environments, lively animations, great music. Well-written too, with a strong period feel; reminds me of Wilkie Collins.

The one-hit magpies were a little frustrating, and the surprise algebra was about as welcome as surprise algebra usually is. :) Also, while the backgrounds parallax beautifully in the horizontal, I do not think they should parallax this much (if at all) in the vertical.

The story is clever, but it would have been fun to have more agency in the discovery of the secret (rather than relegating that portion to the last cutscene).

Overall, a delightful little game with a great sense of setting.

(+1)

SOOOOOOOOOOO unique! i liked it much!!! I would like to see a full developed game! I liked much the action and adventure still, the atmosphere. I think will have great success either as 2d or 3d game or both!